Bring me the horn of Abraxas.
The being known as Abraxas has been worshiped or feared among many cultures throughout history. As an archon, as god, as a demon – each manifestation has displayed similarities owing to a common origin in the distant past of Near East mythology.
In Panos Cosmatos’ Mandy (2018), Abraxas is assumed to be some kind of demon worshiped by the films villainous cult. Based loosely on the real-world manifestations, Abraxas has a rich pedigree, one that has heretofore been given light recognition in world of D&D.
As a being that espouses the collection of magic in all its forms, there are two items in the movie that translate to the world of D&D – the Horn of Abraxas and the Tainted Blade.
Horn of Abraxas
Wondrous item, uncommon
You can use an action to blow this horn. In response, four fiendish villains from a layer of the Abyss appear within 60 feet of you. These spirits use the black skulls statistics from the Villains of Horror supplement. They return to the 17th layer of the Abyss, Death’s Reward, after 1 hour or when they drop to 0 hit points. Once you use the horn, it can’t be used again until 7 days have passed. The summoned black skulls are friendly to you and your companions and follow your orders.
Weapon (dagger), rare
You gain a +1 bonus to attack and damage rolls made with this magic weapon.
You can use an action to cause this blade to project a transluscent light blue aura that surrounds it. This aura remains for 1 minute or until an attack using this weapon hits a creature. That creature must succeed on a DC 15 Wisdom saving throw or take 4d10 necrotic damage and is unable to take reactions for 1 minute. The dagger can’t be used this way again until the next dawn.
Become a BenDjinn patron and you’ll get this PDF plus 50+ more in a single, indexed and bookmarked Volume, updated weekly. Plus, all Fiend patrons and above get access to the Fantasy Ground versions updated every week and the monthly Heroes and Villains PDF.