Hellboy (2004) – Grigori Rasputin | New 5th Edition NPC

 Believe me, I lived long enough to know… not a tear will be shed for this world!

A troubled son of simple peasants, Rasputin was one such mortal whose sheer ambition was a beacon to alien minds in search of doorways to the material world. In his teens he encountered a powerful hag who saw the insatiable ambition that lurked behind the boys’ baleful eyes. She introduced him to the being that would dominate the warlock’s life thereafter.

Rasputin is a man driven by this singular purpose – to unleash his dread master upon the world. The Ogdru Jahad – a terrifying entity imprisoned in the Far Realms. Through a tendrilous psychic connection, Rasputin can draw power from this sleeping immortal and in the process, become its terrible agent.

As the being’s sinister benefactor, Rasputin seeks means to open a portal to his distant master. This is no easy feat, as the Ogdru Jahad was bound eons ago by the gods themselves, meaning even the most powerful magics prevent their emergence. Like the other elder beings who existed at the dawn of time, the Ogdru Jahad wishes for nothing more than to consume all life presided over by its usurpers, the divine hierarchy. Rasputin believes it is his duty to usher in this end of divine rule, seeing the elder beings as the true heirs of existence.

In Hellboy (2004), Rasputin is the film’s main antagonist, crafting a web of intrigue and danger around the film’s stars. In the worlds of D&D, he is a cunning Warlock and Villain of Horror. 

Grigori Rasputin

Medium humanoid, chaotic evil

Armor Class 12 (16 with mage armor)

Hit Points 136 (21d8 + 42)

Speed 30 ft.

STR 10 (+0) | DEX 16 (+3) | CON 14 (+2) | INT 14 (+2 )| WIS 13 (+1) | CHA 20 (+5)

Saving Throws Wis +5, Cha +9

Skills Arcana +6, History +6

Damage Resistances lightning, psychic

Sense darkvision 120 ft., passive Perception 11

Languages Common, Deep Speech, telepathy 30 ft.

Challenge 10 (5,900 XP)

Innate Spellcasting. Rasputin’s innate spellcasting ability is Charisma. He can innately cast the following spells (spell save DC 17), requiring no material components:

At will: arcane eye, disguise self, invisibility, shocking grasp, mage armor (self only), produce flame, toll the dead

1/day each: arcane gate, globe of invulnerability, freedom of movement (self only), maddening darkness, teleport

Spellcasting. Rasputin is a 15th-level spellcaster. His spellcasting ability is Charisma (spell DC 17, +9 to hit with spell attacks). He regains his expended spell slots when he finishes a short or long rest. He knows the following warlock spells:

Cantrips (at will): control flames, mage hand, minor illusion, prestidigitation

1st-5th level (3 5th-level slots): charm person, banishment,
darkness, far step, hex, hold monster, hunger of hadar, misty step, ray of enfeeblement, scrying, summon aberration*, synaptic static, thunder step

Eldritch Sight. Rasputin can see in magical darkness.

Maddening Hex. As a bonus action, Rasputin can cause a psychic disturbance around the target cursed by his hex spell. Rasputin deals 5 psychic damage to the cursed target and each creature of his choice within 5 feet of it. To use this action, he must be able to see the cursed target and it must be within 30 feet.

Relentless Hex. As a bonus action, Rasputin can magically teleport up to 30 feet to an unoccupied space he can see within 5 feet of a target cursed by his hex spell.

ACTIONS

Gauntlet of the Ogdru Jahad. Ranged Weapon Attack: +7 to hit, range 20 ft., one target. Hit: 13 (3d8) lightning damage. Rasputin has advantage on the attack roll if the target is wearing armor made of metal. 13 (3d8) lightning damage. Rasputin has advantage on the attack roll if the target is wearing armor made of metal.

Eldritch Gaze (1/day). For the next minute, Rasputin can see through solid objects to a range of 30 feet.

REACTIONS

Psychic Rebuke. In response to another creature dealing psychic damage to him, Rasputin deals 6 psychic damage to the attacker.

LORE

Because of the Pact he has forged with the Ogdru Jahad, when Rasputin dies, it is likely he will be resurrected in some way, either physically or in a spectral body, continuing with his hideous goal from beyond the grave.

Rasputin possesses the powerful Gauntlet of the Ogdru Jahad, and knows the forbidden summon aberration spell – both available along with the PDF of this sinister villain to Fiendish Patreons.

Want the PDF? Head over to Patreon and grab a copy of this and all the site’s content as a Fiend member today! These devilish entries are part of the Heroes and Villains of Horror supplements– exclusive to patrons!

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